Using Cheat Manager in Unreal Engine 4

The cheat manager in Unreal Engine 4 is a class that handles commands useful for making testing much easier. In fact it’s a container for most of the exec functions. Those functions can be implemented in many places – GameInstance classes or PlayerController classes but it’s good to keep them in one place in order to have the project more organized.
There are plenty of commands in the base Cheat Manager already – you can check all of them in the following file.


But if you want to extend the Cheat Manager in your game there are few steps that must be followed.
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